Towny Basics
Towny is a land management plugin that allows players to create and manage towns and nations on SolarCiv. This guide covers the fundamental concepts you need to know to get started.
What is Towny?
Towny provides players with the ability to claim and protect land through a town system. Towns claim land in 16x16 chunks called townblocks, which protect the area from griefing and unauthorized building. Multiple towns can band together to form nations, creating alliances and working toward common goals.
Core Hierarchy
Towny organizes players into a hierarchical structure:
Residents are individual players who can join towns. Every player on the server is a resident, whether they belong to a town or not.
Towns are groups of residents led by a mayor. Towns claim townblocks to protect land and can set various permissions and taxes.
Nations are alliances of towns led by a king or queen. Nations provide benefits to member towns and enable diplomatic relationships with other nations.
Getting Started
When you first join SolarCiv, you are a resident without a town. You have several options:
Join an existing town by receiving an invite from a mayor or joining an open town that doesn't require invites.
Create your own town if you have the required funds (64 gold ingots). Creating a town claims your first townblock at your current location.
/town new [name] creates a new town.
Stay independent and build in the wilderness, though your builds won't be protected from stealing and griefing.
Land Protection
Towny protects land through townblock claims. Each townblock is a 16x16 chunk of land that extends from bedrock to sky limit.
By default, only town residents can build, destroy, or use switches in claimed townblocks. The mayor and plot owners can customize these permissions.
Plots
Within a town, the mayor can divide townblocks into plots for individual residents to own. Plot owners have full control over their plots and can:
Set custom permissions for who can build, destroy, or use items in their plot.
Put their plot up for sale at a price they set.
Allow friends to build on their plot even if they aren't town members.
Permissions System
Towny uses a permission system that controls who can perform actions in claimed land:
Build refers to placing blocks.
Destroy refers to breaking blocks.
Switch refers to using buttons, levers, doors, and other interactive blocks.
ItemUse refers to using items like buckets, flint and steel, and other tools.
These permissions can be set for different groups:
Resident permissions apply to members of the town.
Ally permissions apply to members of allied nations.
Outsider permissions apply to everyone else.
The Map
Use /towny map to see a visual representation of nearby land claims. The map shows:
Your current location marked with a plus sign.
Town claims in various colors.
Wilderness shown as empty or with dashes.
Plot types indicated by different characters.
Daily Costs
Towns have no daily upkeep to pay.
Residents may also pay daily taxes to their town, set by the mayor.
Plot owners pay additional taxes based on the plots they own.
Town Roles
Towns can assign special ranks to residents:
Mayor is the leader of the town with full administrative powers.
Assistants can perform most mayor functions except deleting the town or transferring mayorship.
Custom ranks can be created to give specific permissions to trusted residents.
Getting Help
Use the following commands to learn more:
/towny shows basic Towny information and commands.
/towny ? displays a full list of Towny commands.
/res ? shows resident commands.
/town ? shows town commands.
/plot ? shows plot commands.
For detailed information about any town or resident, use /town [name] or /resident [name].
Inactivity
If you have been inactive for 30 days, your Towny data will be deleted, this means that if you are the Mayor of a town, it will fall to another player in the town, and if there are no other players then your town will be deleted and likely plundered by others.