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SolarCiv

Prayer, Ceremonies & Temples

Faiths can hold interactive gatherings rather than relying on chat roleplay alone. Depending on how a religion is configured, members may pray, complete ceremonies together, visit temples and use sacred items.

Praying​

Open /faith and choose Prayer, or use /faith pray.

During a normal prayer, stand still and hold sneak for the time shown on screen. The default prayer hold is three seconds for each required prayer action. Some faiths have specific prayer ceremonies or require you to be at a registered temple.

Directional prayer

A faith may register a holy place at a lodestone. If this is configured, facing the direction of that location while praying can earn an optional bonus. Ordinary prayer still works without a lodestone or direction bonus.

Join a ceremony​

  1. Open /faith rituals or choose Ceremonies from your faith.
  2. Find an available ritual or select Nearby ceremonies.
  3. Check its required number of people, location and whether a member of the clergy must lead.
  4. Start a ceremony if eligible, or Join a nearby gathering.
  5. Follow the on-screen instructions. Stay close to the ceremony until it finishes.

If a gathering requires more people, it waits for the minimum number before proceeding. Rituals also have their own repeat cooldowns and may have to take place in a temple.

What happens during a ceremony?​

Ceremonies can combine several interactive steps. The leader and participants follow the sequence chosen by the faith.

StepWhat participants do
GatherBring the required number of players to the ceremony.
PrayStand still and hold sneak for each prayer action.
Offer an itemDrop the selected item as an offering when instructed.
Eat or drinkConsume the chosen food or drink.
SacrificeKill the specified animals nearby, if the faith uses this step. Pets do not count.
UnderwaterParticipants other than the leader hold underwater for the required continuous time.
BlessUse the faith's holy water or the ceremony's Bless action, as instructed.

A ceremony can record prayer, service or forgiveness, grant a blessing, produce holy water, or affect weather when the server permits it. Available outcomes depend on each faith and server settings; not every ceremony offers every effect.

Weather ceremonies, for example, require a group and are subject to cooldowns and eligible worlds.

Temples and holy places​

A faith's clergy can register a temple centered on their in-game position, with a chosen name and radius. This defines an area for communal worship. The temple must respect land protection and the permitted size.

A faith may also designate a holy place by registering a lodestone. This supports direction guidance and compass navigation. To set one, eligible clergy look at a lodestone within six blocks and use the faith's holy-place management screen, or:

/faith holyplace set <name>

Members can then use the holy-place options and, where available, bind a compass to the destination.

Holy cities and official national faiths​

With Towny integration, a nation's leaders can set its official faith, while a Towny town and a faith's clergy can jointly approve that town as a holy city with a recognized temple.

Use /faith towny to explore the Towny faith screens. Recognition requires approval from both the town leadership and the faith's clergy.

Being part of a nation never automatically forces you to follow its official faith.

Leading and designing ceremonies​

Authorized faith leaders can use the Ceremonies editor to create and adjust rituals:

  • Choose a name and result, such as prayer, service, blessing or weather.
  • Set the minimum participants, duration and cooldown.
  • Choose whether clergy must lead and whether a registered temple is required.
  • Add, reorder and edit the interactive steps.
  • Save before leaving the editor.

All rituals remain subject to server limits. When in doubt, begin with a simple prayer or gathering ceremony and test it with your community.

See Holy Days, Fasting & Food Rules to schedule observances.