Wildlife for towns
Mayor toggles
Mayors and assistants can decide what lives in their town:
| Command | What it does |
|---|---|
/town toggle pigeons | Turns pigeons on or off. Off: no pigeons live in the town, and any already there fly off |
/town toggle droppings | Turns pigeon droppings on or off inside the town |
/town toggle wildlife | Turns town-dwelling wildlife on or off. Off: squirrels, crows and other animals that live in parks keep out |
Add on or off to set it directly, e.g. /town toggle droppings off. Without it, the command switches to the opposite setting.
These only affect your town's claims, and they don't hurt anything. Animals simply stay away.
Some things are fixed whatever your settings:
- Seagulls never come into towns.
- Pigeons only live in towns with 100 or more claimed chunks.
- Deer, sharks and penguins don't live in towns.
Your town's wildlife on the map
Open your town on the map and look for the Wildlife section. It lists the species around your town with three numbers:
| Column | Meaning |
|---|---|
| In range | The species' real-world range covers your town |
| Out now | Animals inside your claims when last counted |
| Estimated nearby | The modelled population of the surrounding area |
It also shows recent changes nearby, such as a species dying out locally or coming back. Towns that want to protect their wildlife can use these numbers to watch how their local populations are doing.