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SolarCiv

Fishing on SolarCiv

Fishing isn't just a matter of casting a rod and waiting. SolarCiv has a fishing minigame, a collection of custom catches, different fish across different environments, recorded catch weights and a fish catalog.

You can fish for fun, try to catch every species, hunt for an unusually large specimen or sell your catches for physical emeralds.

How to catch your first fish​

  1. Equip a fishing rod and cast into a suitable stretch of water.
  2. Wait for a bite and respond to the on-screen fishing minigame.
  3. Follow the minigame's moving hook and fish indicators to land your catch. You'll need to time your input rather than simply collecting the fish automatically.
  4. Collect your fish, then check its name and weight in your inventory.

The minigame includes a target, progress and a limited number of mistakes. Watch the instructions displayed while fishing, because the exact presentation may vary by catch type.

Explore new water

Different environments have different fish. Moving from a normal river to an ocean, swamp or cave can reveal species you haven't caught before.

Sell fish for emeralds​

Open the fishing selling menu with:

/fish sell

Place your eligible catches into the selling interface and complete the sale to receive emerald items. These are physical emeralds, not a new balance or a replacement for SolarCiv's normal gold ingot economy.

The supplied fishing implementation rounds the total sale value down to whole emeralds, so low-value individual catches may be better sold together. If your inventory is full, overflow emeralds can drop at your feet - make space before selling.

Some players may also have access to /fish sell all to sell eligible catches directly from their inventory. That shortcut is permission-controlled; /fish sell is the standard option.

Browse your fish collection​

Use:

/fish catalog

The catalog lets you explore fish categories, examine the available species and review catch information. The fishing system records details such as:

  • Your fishing experience and level.
  • How many fish and treasures you've caught.
  • Total recorded weight and your best catches.
  • Species, rarity information and other catch details.

Use the catalog as a checklist when exploring new environments.

Which fish can you catch?​

The supplied fishing data contains different species for nine water environments. Here's a sample of the fish listed in each group:

EnvironmentExample species
TemperateForest Salmon, Mossy Cod, Emerald Guppy
OceanDeep Sea Salmon, Abyssal Cod, Luminous Lanternfish
Snowy areasArctic Salmon, Northern Cod, Colorful Guppy
SwampMuddy Salmon, Swamp Cod, Murky Guppy
JungleJungle Gemfish, Vivid Cod, Exotic Parrotfish
DesertGolden Sandfish, Desert Darter, Sunset Guppy
CavesVerdant Cavefish, Glowing Dripfish, Lush Guppy
Deep DarkAbyssal Shadowfish, Gloomfish, Eternal Abyss Guppy
Mushroom FieldsMystic Shroomfish, Fungal Cod, Enchanted Guppy

These names come from SolarCiv's fishing data. The actual catch depends on biome detection, the current fishing tables and any level or location requirements.

The plugin also contains lava and void fishing categories. These are special configurations, not a promise that every player can fish in those locations on the live server.

Fish weights and personal records​

Catches can vary in weight. The plugin also supports size labels running from Tiny, Small and Medium through Large, Huge, Giant, Colossal and Leviathan.

A rare-looking fish isn't necessarily your heaviest catch. Keep an eye on its weight and compare it with the best results shown in your catalog. Collectors may prefer to keep unusual fish instead of selling every catch.

Bait, special spots and fishing equipment​

The fishing system includes support for bait, custom fishing rods, specialized fishing spots and modifiers. Depending on what has been made available in-game, these may change fishing odds, the number of drops or other aspects of a catch.

Some special fishing spots have distinctive visual effects and limited supplies. If you encounter an active spot, check its on-screen label and use the instructions provided there.

Not every piece of optional equipment in the plugin is necessarily obtainable by players. Don't assume a listed configuration is a crafting recipe or a player shop item.

Fishing and mcMMO​

Fishing can also contribute to your mcMMO Fishing skill, which provides perks alongside the custom catch system:

mcMMO perkBenefit
Treasure HunterChance of valuable treasure while fishing.
Magic HunterSome equipment catches can be enchanted.
Master AnglerHelps fish bite faster, particularly from a boat.

Fishing also contributes to the derived Salvage skill. For more on skill progression, see mcMMO Gathering Skills and Salvage.

No AFK fishing

SolarCiv prohibits AFK fishing machines, fishing autoclickers and idle mcMMO grinders. Fish actively, and follow the server rules.

Quick command reference​

CommandPurpose
/fish catalogOpen the fish collection and catch-statistics catalog.
/fish sellOpen the fish-selling interface.
/fish sell allSell eligible catches from your inventory, if permitted.

/lfish is also a supported command prefix in the supplied plugin.

Whether you're collecting species, trying for a record-sized catch or earning emeralds, start with a fishing rod and try a few different biomes.